Version: 2022.3
LanguageEnglish
  • C#

GUIStyle.clipping

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public TextClipping clipping;

Description

What to do when the contents to be rendered is too large to fit within the area given.

using UnityEngine;

public class Example : MonoBehaviour { // Prints how is managed the text when the contents rendered // are too large to fir in the area given.

void OnGUI() { Debug.Log(GUI.skin.button.clipping); } }