Scripting > Runtime Classes > Material

var renderQueue : int


Render queue of this material (Read Only)

By default materials use render queue of the shader it uses. You can override the render queue used using this variable. Note that once render queue is set on the material, it stays at that value, even if shader is later changed to be different.

Render queue number should be positive to work properly.

See Also: Shader.renderQueue, RenderQueue tag.