Version: 2022.3
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Removed

Rigidbody.useConeFriction

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Obsolete Cone friction is no longer supported. public bool useConeFriction;

Description

Force cone friction to be used for this rigidbody.

This insures that all contacts involving the actor will use cone friction. This will however have a negative impact on performance. By default this is off and a much faster and almost as good approximation called pyramid friction method is used. In most cases it is recommended to leave this value off.