Version: 2022.3
LanguageEnglish
  • C#

NormalMapEncoding

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Describes the encoding of normal maps.

You can configure the encoding of normal maps on Android, iOS, and tvOS. On other platforms, the encoding is always DXT5nm.

Properties

XYZThree-component normal map encoding.
DXT5nmTwo-component DXT5nm-style normal map encoding.